ZAC BROWN BAND AT SPHERE - HEAVY IS THE HEAD
THE VISUAL NARRATIVE
Within the crown lies a kingdom of suffering where golden skeletons climb endlessly like insects toward unreachable power, chained together in a dance of agony. This provocative landscape is the opening song ZBB AT SPHERE and symbolizes childhood trauma carried into adulthood, so visceral it trended as occult worship, externalizing Zac's inner turmoil: an unhealed man discovering that fame's crown weighs heaviest on unprepared shoulders. The imagery ignites his journey from burden to transformation.
SONG (I): HEAVY IS THE HEAD
CONCEPT: DANTES INFERNO
STUDIO: PRODIGAL PICTURES
CREATIVE DIRECTOR: BEN HURAND
ART DIRECTOR / SENIOR DESIGNER / WRITER: JOSH CHILDERS
PRODUCTION DESIGNER: EOWYN MISHAWN
CREATIVE LEAD: ROBERT BROWN
EXECUTIVE PRODUCER: GRANT JULIAN, DANNY YOUNT
PRODUCER / CO-PRODUCER: EOWYN MISHAWN, NATHAN BAYNE
ASSOCIATE PRODUCERS: JENNIFER WILLCUT, MIKE TOUSEY
HEAD OF PRODUCTION: JESSE LOONEY
VFX SUPERVISOR: MATT GUZZARDO
POST SUPERVISOR: RUBEN PROENCA
POST PRODUCER: WADE HARPOOTLIAN
POST PRODUCTION COORDINATOR: KIMBERLY AIKMAN, DANNY “FANEEBO” BARA
EDITORS: DAVID NITZSCHE, MYLES MANTZARIS, BRYAN KEITH, ISAAC RUTH, JAKE YOUNT
NUKE COMPOSITORS: JASON HEINZE, AUSTIN RAMSEY, JESS WITT
AE COMP: ROBERT BROWN, ISAAC TARACKS
C4D ANIMATORS: ROBERT BROWN, ISAAC TARACKS, AMADOR VALENZUELA, ALEXANDER VAN DYNE, BRIAN CALYORE
HOUDINI ANIMATORS: ALEXANDER VAN DYNE, ALEJANDRO ROBDELO MÉLJIA
MAYA CHARACTER ANIMATOR: MIKE DINOCCO, ROSANNA DÁVILA VELASCO, PATRICK CLARKE, JOEL SOLOMON BEAIRD
PREVIS / ANIMATION: ROBERT BROWN
3D MODELING / CHARACTER: JOEL SOLOMON BEAIRD, JOSH CHILDERS, RYAN CLOSE
TECHNICAL / PIPELINE: NICK JANECKI, AKIRA THOMPSON, ANTHONY THOMAS, PEEDGE FABROA, GRAHAM HERBSTER
PRODUCTION SUPPORT: ESTHER P ROMERO, GREG ANDERSON
DANTES INFERNO
SCRIPT
SONG: HEAVY IS THE HEAD | Crown's Burden
SEAMLESS TRANSITION FROM INTRO
ACT 1 (THE CROWN'S LANDSCAPE)
(SETUP) Camera pushes slowly toward a massive skull wearing an ornate crown against blood-red skies (CG)
(CLIMAX) Golden crown's ridges shimmer with backlighting, darkening as we approach—skeletal figures climbing like insects across its surface (CG)
(RESOLUTION) Crown's metallic ridges transform seamlessly into jagged peaks of dark industrial wasteland (CG)
ACT 2 (DO OR DIE)
(SETUP) Mountain ridges shaped like human busts begin to shift and move—revealing colossal black dog's spine as it rises to drink from boiling oil lake (CG)
(CLIMAX) Rapid montage cuts to the beat: boiling mud (FOOTAGE) / projected band performance (STREAMED FOOTAGE) / figures clawing from sludge (FOOTAGE) / overhead shot of bodies climbing over each other (FOOTAGE) / golden skeletons chained together watching from above (CG) / oily figures wrestling (FOOTAGE) / lava boiling (FOOTAGE) / fire sky juxtaposed with lava lake/figures covered in lava climbing onto shore (FOOTAGE)
(RESOLUTION) Drone flies over industrial wasteland littered with junk—old cars, iron beams, metal shapes along lava shore. Camera glides through waste, tilts up, tracks toward peak, revealing a massive industrial castle shooting flames from its walls (CG/FOOTAGE)
ACT 3 (HIGH UPON HIS THRONE)
(SETUP) Close-up guitar solo (STREAMED FOOTAGE) / flames from industrial castle (CG) / projected band performance (STREAMED FOOTAGE)
(CLIMAX) Ink drips upward from the ground, defying gravity (CG/FOOTAGE) / camera slides past the burning castle-factory (CG)
(RESOLUTION) Final transition image TBD based on next song concept selection (CG)
CUT TO BLACK
